Geometric errors

W.Pasman, november 1999
Revised 14.11.2001

Model of distortion

All distortions are screen-space error in rad (by the 2Atn[r/d] term).
If you omit this term you have the geometric distortion.
No corrections for lifetime here.

Sometimes one or more variables have no effect.
They are nevertheless passed as vars, to get consistent calls and avoid confusion
n=number of polygons
r=radius of virtual object
d=distance to object
k=complexity (see report)
θ=distance between optimal and actual viewpoint

Polygon simplification

Viewpoint deptdt polygon simplification

Simple Imposter

Meshed Imposter

Help functions to simplify plotting

Color definitions

Some nice plots

Plot 1. error as function of θ and distance

Plot 2. Error as function of θ and #polygons

A 2-D plot


Converted by Mathematica      February 7, 2002