Difference between revisions of "Projects"
(→VRET Technology) |
(→VRET Technology) |
||
Line 36: | Line 36: | ||
*[[VRET_Avatars|Vizard Complete Characters]] | *[[VRET_Avatars|Vizard Complete Characters]] | ||
*[[3Ds_MAX_Character_Modeling|Create your own 3D character in 3Ds MAX, which can be imported into Vizard]] | *[[3Ds_MAX_Character_Modeling|Create your own 3D character in 3Ds MAX, which can be imported into Vizard]] | ||
+ | *[[3Ds_MAX_Unwrap_UVW_Tutorial|3Ds MAX Unwrap UVW Tutorial]] | ||
*[[Cal3D_Avatars|Export Cal3D avatars from 3Ds MAX]] | *[[Cal3D_Avatars|Export Cal3D avatars from 3Ds MAX]] | ||
Revision as of 13:51, 22 February 2010
Contents
Phobias
User Interfaces
Research / Literature Assignment
VRET Technology
- Software Repository (SVN)
- Bug Tracker (TRAC)
- setup PyQt4, Eclipse
- System Architecture
- Vizard
- WTK (World tool kit)
- Unreal
- Maya
- Speech Recognition
- Hardware
- Medialab reservation
- Demo's
- Physiological measurement
- Video hardware
- Vizard Complete Characters
- Create your own 3D character in 3Ds MAX, which can be imported into Vizard
- 3Ds MAX Unwrap UVW Tutorial
- Export Cal3D avatars from 3Ds MAX