- 1 Social and Cognitive Robotics Research
- 1.1 Research Interest
- 1.2 Team
- 1.3 Materials
Social and Cognitive Robotics Research
The Interactive Intelligence (formerly Man-Machine Interaction) section and TNO work on socio-cognitive robots that are able to interact with humans.
Please mail us if you have any questions: firstname.lastname@example.org.
A socio-cognitive iCat has been compared with an egocentric iCat in a game-playing context. The iCat played Go Fish ('kwartetten' in Dutch) with children. Furthermore an experiment was performed where the iCat and the NAO were compared on emotional expressiveness. Links to videos of the NAO emotions:
Bodily Mood Expression
Our expression model aims at displaying a long-lasting affect state (e.g., mood), even during task execution.
In this model, a behavior is parameterized, and by varying behavior parameters the spatial extent and motion dynamics changed,
and thus different moods can be expressed, without changing the particular function of that behavior.
More detail can be found in the following papers:
- Xu, J., J. D. Broekens, K. Hindriks, and M. A. Neerincx, "Mood Expression through Parameterized Functional Behavior of Robots", 22nd IEEE International Symposium on Robot and Human Interactive Communication (IEEE RO-MAN), Gyeongju, Korea, IEEE, in press, 2013. Best Paper Award. pdf
- Xu, J., J. D. Broekens, K. Hindriks, and M. A. Neerincx, "The Relative Importance and Interrelations between Behavior Parameters for Robots’ Mood Expression", 5th International Conference on Affective Computing and Intelligent Interaction (ACII), Geneva, Switzerland, IEEE, 2013. pdf
- Xu, J., J. D. Broekens, K. Hindriks, and M. A. Neerincx, "Bodily Mood Expression: Recognize Moods from Functional Behaviors of Humanoid Robots", International Conference on Social Robotics, Bristol, UK, Springer, 2013. pdf
- Bodily mood expression designed by users
- Revised bodily mood expression for the recognition experiment
Bodily Mood Expression in the Imitation Game
We studied this model within a context by applying it to the behaviors required by a human-robot game,
and evaluated the recognition of the robot mood, and studied the effect of the mood expression within this game scenario.
We observed an effect which we interpreted as "mood contagion".
- Xu, J., J. D. Broekens, K. Hindriks, and M. A. Neerincx, "Robot Mood is Contagious: Effects of Robot Body Language in the Imitation Game", Autonomous Agents and Multiagent Systems (AAMAS), Paris, 2014.
Robot Tutor NAO with Mood-Modulated Gestures
Check out the project proposoal for enhancing the RoboTutor here: Media:Project_Proposal_RoboTutor.pdf.
|Positive Mood - Lecture Part I||Negative Mood - Lecture Part I|
Human-Robot Interaction (HRI)
The iCat has been used to conduct a number of experiments. Watch the video below for an overview.
<anyweb mywidth="640" myheight="400">http://ii.tudelft.nl/SocioCognitiveRobotics/video/</anyweb>
The Aldabaran humanoid robot NAO navigates itself in the corridor.
The whole length is 7:52.
The left part is recorded by a video camera.
The right part is a simultaneous screen recording of our observation program.
- Wei, C., J. Xu, C. Wang, P. Wiggers, and K. Hindriks, "An Approach to Navigation for the Humanoid Robot NAO in Domestic Environments", 14th Towards Autonomous Robotic Systems (TAROS-13), Oxford, U.K., Springer Berlin Heidelberg, in press, 2013. pdf
- iCat, see Philips' website
Robotics is a large area of research ranging from robotics hardware design to cognitive robot control architectures. Here we present our selection of related work and information ranging from generally and only loosely related topics, examples of robotics research and applications to more specific and more closely related work.
Robot - overview
- 2010 robots review Nice video showing current state-of-the-art robots.
- The Robot Report Overview of and links to robot platforms and companies.
- CogX EU Project The aim of this project is to develop a unified theory of self-understanding and self-extension with a convincing instantiation and implementation of this theory in a robot.
- CoSy EU Project The main goal of the project was to advance the science of cognitive systems.
- Cogniron EU Project The main objective of Cogniron has been to develop a cognitive robotic companion.
- Wiki Introduction.
- GOSTAI The company commercialized and is supporting URBI. You can find many resources there.
- GOSTAI forum The official forum.
- URBI SDK DOC URBI SDK documentation.
- urbiforge.com or urbiforge.org URBI forge.
- Urbi Open Source - the universal open source software platform for robotics URBI intro-video, youtube.
- Urbi: a new parallel & event-driven script language for robotics, games and more One hour tutorial video by Dr. Jean-Christophe Baillie, Google Tech Talks, youtube.